This is an interesting article:
Android_vs_iOS_User_Differences_Every_Developer_Should_Know
Here is the guts of the article: (I have underlined
my points of interest)
By: Benjamin Travis
With Android and iPhone now combining for nearly 90 percent of the U.S. smartphone market, many app developers are concentrating their efforts on serving the majority of smartphone users through these two platforms.
But there is an inherent tension when resources are limited and developers must choose one over the other, or decide which platform to develop for first. As a result, every app developer should be armed with some basic facts around the differences between Android and iPhone users when making these decisions.
According to comScore MobiLens data from December 2012,
Android currently owns the larger market share at 53 percent, while iPhone holds a strong #2 position at 36 percent. However, market share alone is not sufficient for driving development decisions because iPhone users have different characteristics that often make them attractive from a development standpoint. Here are some key differences in user dynamics between Android and iPhone users that every developer should know.
iPhone Users are Slightly Younger and More Affluent
Android Users Have Broader Content Category Reach, Despite iOS Users’ Higher Propensity
iPhone Users More Likely to Engage in M-Commerce
iPhone Satisfaction Corresponds with High Device Loyalty
Developers Should Think About What’s Most Important Before Developing an App
Android and iPhone offer the two leading platforms today, and each one possesses its own unique characteristics and advantages. Android’s lead in market share often means the potential for app developers to reach a larger audience, but iPhone makes up for this by boasting an attractive audience to marketers that tends to reflect more highly engaged mobile media users with higher income.
Their strong platform loyalty also bodes well for their ability to retain and expand market share over the long term. Understanding and quantifying the differences between the users of each device can help developers make smarter decisions about which audiences and platforms to focus on in order to attract users, drive engagement, generate sales, and ultimately achieve their strategic business objectives.
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However there is another point to be raised and this concerns the SECURITY of the two OS's. Here is an interesting graphic:
android-ios-security.
The telling bit of that graphic from Symantec (a world leader in software security) is this concerning Android:
Wild West Application Marketplace
The application marketplace has limited (if any) security implementation. Instead Google chose to allow nearly any application presented to the market to be published for user consumption. Google does not check the security of applications prior to general availability.
I do not seem to remember reading any articles concerning security breaches in iOS devices but I have seen/read many articles concerning the security of Android based devices especially concerning Malware and stolen data and identity. (
Nearly 35% of Android apps in China secretly steal user data; ‘Android is fragmenting beyond Google’s control)
The article that made me LOL is this one
Android_Security_Six_Tips_to_Protect_Your_Google_Phone
but then to really ROFLOL:
" 5) Google Android Antivirus - A good mobile antivirus app scans new Android software downloads for obvious signs of tomfoolery, such as strange permissions- or download-requests. And a number of free and commercial, or paid, Android antivirus apps are currently available in the Android Market."
WTF - I have never heard of antivirus software for mobile devices. This is why Apple is a closed loop shopping experience. Yes they have made mistakes in their App store especially
concerning In App purchases and young children, but I will take Apples "closed loop security" anytime over Googles or other android app market places "open and anything goes" atitude.
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Finally is my first underlined point above: "
But there is an inherent tension when resources are limited and developers must choose one over the other, or decide which platform to develop for first." You must remember that Bruji and its four pedia's, Pocketpedia & the server side Doghouse are TOTALLY developed, coded & operated by the husband and wife team of Conor & Nora with Alex throwing his knowledge into the server side of things. Conor is
the main coder and inspiration behind the pedia's (or should that be the good wife Nora being the inspiration behind the man
).
Ted wrote:So to others considering switching to Android -- there are many good things about it, but don't expect the same level of software support from independent developers: it isn't there now, and won't be for the foreseeable future.
I belong to many computer and internet based forums and this forum is THE ONLY ONE which CONSISTENTLY has "within 24 hours replies" and more often than not within 24 hour bug rectification.
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@ragana: if you want to put the best in catalogue program data onto such an insecure device as Android read here:
For Android users though this method may be out of date now.
Anyway END OF my rant.
P.S. The other underlined points are self explanatory.
Cheers